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Re: DrK Savage Tide Reboot OOC
Starbin’s description was correct apart from that the spider was a massive mossy lump beside the boat
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Re: DrK Savage Tide Reboot OOC
Quote:
Originally Posted by
Starbin
I had a similar issue the first couple of times I read the description. The way I read it now with DrK's extra explanation below, we climbed up to the cliff which has a stretch of cleared space between the edge and the jungle. We came upon an inland stream that is coming from the jungle to the edge of the cliff. When we looked down the stream - not from height, but like 'looking down a corridor' - we saw the boat and the spider. The path along the edge of the cliff is clear, but all the jungle is difficult terrain. It sounds like the clear path running along the edge of the cliff is at least 20' wide at this point ... however, it may vary further along.
I initially presumed the spider was 100' from us, and that we were probably 5 to 10' away from the edge of the jungle ... since it would be crazy to think we were walking the very edge of the cliff :smallbiggrin: But that being said, DrK may have imagined we were at the very edge of the jungle peering at the spider 100' feet away. The real question from my perspective is how far away from the edge of the jungle we were to start. That will drive if we can 5' step forward, or how far back we were.
As an aside, I think the only way the cliff provides cover is if you lowered yourself partially down and attacked from there. Or you can fly above the trees and get some cover / concealment, I'm guessing. Or move closer to the trees and away from the stream so you're using the jungle as cover/concealment.
Hope that helps. I'm sure DrK will confirm or correct as necessary :smallbiggrin:
Quote:
Originally Posted by
DrK
Starbin’s description was correct apart from that the spider was a massive mossy lump beside the boat
That description gives a clearer picture. Who are we waiting for now to go?
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Re: DrK Savage Tide Reboot OOC
Is Kona within a 5' step of 5' range?
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Re: DrK Savage Tide Reboot OOC
Oof. Slightly more than half my hp in one hit. AC was 26 as well inc the +4 bonus. Even with dodging panache a 29 wouldn't be quite good enough.
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Re: DrK Savage Tide Reboot OOC
I tried to stop it, RCG ... but needed to roll a 16 or 17.
And of course I didn't prepare the maneuver that allows you to move away w/o an AOO. Didn't expect a large creature immediately :smallbiggrin:
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Re: DrK Savage Tide Reboot OOC
Withdraw from the line, Aramus can heal if needed.
Wish I had changed my spells, lol
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Re: DrK Savage Tide Reboot OOC
Quote:
Originally Posted by
CasualViking
Is Kona within a 5' step of 5' range?
Yes
Quote:
Originally Posted by
RCgothic
Oof. Slightly more than half my hp in one hit. AC was 26 as well inc the +4 bonus. Even with dodging panache a 29 wouldn't be quite good enough.
Unlucky, it’s a big beastie
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Re: DrK Savage Tide Reboot OOC
Oops, subtract 2 damage from each of Kona's hits, I only applied sickned to attack rolls.
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Re: DrK Savage Tide Reboot OOC
How far is the Spider from Tygar?
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Re: DrK Savage Tide Reboot OOC
Quote:
Originally Posted by
Yas392
How far is the Spider from Tygar?
~20-30ft but there is 3 other PCs in the way distracting it
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Re: DrK Savage Tide Reboot OOC
Would channel energy affect the spider if I have Tygar 5 ft step?
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Re: DrK Savage Tide Reboot OOC
Spider has a 10' reach, so you should be able to channel to hit folks w/o getting him. But I'm always cautious about those exact distances in theater of the mind. However, if Lara attacks and 5' steps back, you would probably be good.
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Re: DrK Savage Tide Reboot OOC
Quote:
Originally Posted by
Starbin
Spider has a 10' reach, so you should be able to channel to hit folks w/o getting him. But I'm always cautious about those exact distances in theater of the mind. However, if Lara attacks and 5' steps back, you would probably be good.
I need Drk to confirm since he said it could be anywhere from 20-30 ft from Tygar. Channel is a 30 ft burst. He might cure the spider by accident since he does not have selective channel feat.
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Re: DrK Savage Tide Reboot OOC
I thought the 20-30’ took into account the creature’s 10’ reach. But DrK has the ground truth.
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Re: DrK Savage Tide Reboot OOC
Yeah. I find it amusing that a similar, simultaneous battle is happening in my other game where the party is fighting a huge spider.
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Re: DrK Savage Tide Reboot OOC
Quote:
Originally Posted by
Yas392
I need Drk to confirm since he said it could be anywhere from 20-30 ft from Tygar. Channel is a 30 ft burst. He might cure the spider by accident since he does not have selective channel feat.
You can easily move to a position behind the front trio to include them and exclude the spider
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Re: DrK Savage Tide Reboot OOC
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Re: DrK Savage Tide Reboot OOC
I’ll give Aramus and Lara till tomorrow to post them bot them for round and get the spider biting
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Re: DrK Savage Tide Reboot OOC
Dammit, DrK! It’s really hard to make a difference with bonus AC and counter attacks when you keep rolling 16s and 17s ....
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Re: DrK Savage Tide Reboot OOC
messed op the dice syntax AND sickened. But I got the nat 20 i needed to savew against that poison, oh yeah.
First attack hits AC 13 for [roll0] total.
Second attack hits for [roll1] and threatens a crit. [roll2], [roll3].
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Re: DrK Savage Tide Reboot OOC
Quote:
Originally Posted by
Starbin
Dammit, DrK! It’s really hard to make a difference with bonus AC and counter attacks when you keep rolling 16s and 17s ....
You know that’s unusual for me, normally I roll about as well as you do
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Re: DrK Savage Tide Reboot OOC
That is one bad attack roll with a maximized damage dice.
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Re: DrK Savage Tide Reboot OOC
Sorry for the slow responses over the past week. Had some work related issues
I'll update tomorrow and bot and other PC rolls as needed to keep the momentum going
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Re: DrK Savage Tide Reboot OOC
I've also been struggling for time. I'll try and reply soon.
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Re: DrK Savage Tide Reboot OOC
@DrK and others - remember if you're within 30' of Grimgor (which y'all should be, except maybe Tygar) you have +4 AC (morale). Additionally, if the spider has greater than a 1 Int, it would take a -4 to strike anyone but Grimgor (due to Armiger's Mark).
If the spider is taking a -4, I might be able to counter its blows in the future ... if it's too stupid, then my chances are pretty slim when I need to roll a 17 or 18 ...
Of course, it still sucks that effectively there's an 8 point swing for this thing to hit Kona and I think it's going to be successful anyways ...
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Re: DrK Savage Tide Reboot OOC
Quote:
Originally Posted by
Starbin
@DrK and others - remember if you're within 30' of Grimgor (which y'all should be, except maybe Tygar) you have +4 AC (morale). Additionally, if the spider has greater than a 1 Int, it would take a -4 to strike anyone but Grimgor (due to Armiger's Mark).
If the spider is taking a -4, I might be able to counter its blows in the future ... if it's too stupid, then my chances are pretty slim when I need to roll a 17 or 18 ...
Of course, it still sucks that effectively there's an 8 point swing for this thing to hit Kona and I think it's going to be successful anyways ...
Ths spider was very, very stupid. But also now happily dead!
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Re: DrK Savage Tide Reboot OOC
Accidentally posted in the recruitment thread:
Quote:
Originally Posted by RCgothic
Lara Knowledge (local): (1d20+6)[19]
Edit: Frustratingly close! Can I claim a circumstance bonus for relevant ranks in Profession (Sailor)?
Edit2: Wrong thread, sorry.
Can I claim a circumstance bonus for that? I think it's reasonable Lara might have heard of them as a Sailor.
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Re: DrK Savage Tide Reboot OOC
Quote:
Originally Posted by
RCgothic
Accidentally posted in the recruitment thread:
Can I claim a circumstance bonus for that? I think it's reasonable Lara might have heard of them as a Sailor.
Yes I think profession sailor can give the +2 synergy bonus you need
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Re: DrK Savage Tide Reboot OOC
Waiting for answers on normal arrows from the party.
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Re: DrK Savage Tide Reboot OOC
Quote:
Originally Posted by
Yas392
Waiting for answers on normal arrows from the party.
The boat (when you return later) has plenty so assume you can refill there between forays onto land
you can also try and retrive your arrows with the standard 50% recovery chance