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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
The Horus Heresy is getting a new edition. They say it's still going to be based on the 7th edition 40k rules, though, so I guess we'll see where they would have gone with it if they hadn't done a total reset in 8th.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
Quote:
Originally Posted by
Wraith
How do you like them ... flea riders? I'm gonna say fleas. Giant mutant fleas, what a time to be alive!
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
Someone has replayed Morrowind recently.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
Quote:
Originally Posted by
Renegade Paladin
The Horus Heresy is getting a new edition. They say it's still going to be based on the 7th edition 40k rules, though, so I guess we'll see where they would have gone with it if they hadn't done a total reset in 8th.
Some rules did leak for it: the only thing I can specifically remember is that walkers now use a infantry-like profile, everything has a Movement value, and it looks as if the USRs are a little simpler (Shrouded (1) and (2) instead of "stealth" and "shrouded" for instance, Bulky (4) instead of Very, Extremely, etc etc). Looks like a sensible amount of tidying up, and will probably require new profiles for everything but, like, it's a game with like three "codexes", how long will that take them. There was a set of leaks that I find credible that the release model will be something like 40k 9th/AOS3 - big launch box like Indomitus, probably in June/July like that was, then smaller starter sets a little later out, and the rumors say rules for Blood Angels, Imperial Fists, and Sons Of Horus are coming pretty soon.
They also clarified that generic things would be getting new plastic models (there's a new kind of Sicaran in the trailer) which is neat, and that legion-specific things wouldn't be, at least for now, which is a shame but not unexpected and nice to be clarified. I hope I can finish my breachers and Arcus by then: just polished off Rann and Sigismund, Battle Bros.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
Quote:
Originally Posted by
Renegade Paladin
The Horus Heresy is getting a new edition. They say it's still going to be based on the 7th edition 40k rules, though, so I guess we'll see where they would have gone with it if they hadn't done a total reset in 8th.
Wasn't it already 7th edition rules? Or was it more of a mix and I just assumed the rest of it fell into line?
Quote:
Originally Posted by
Fergie0044
How do you like them ... flea riders? I'm gonna say fleas. Giant mutant fleas, what a time to be alive!
Apparently they're called Dustback Helamites. '-Mite' as in 'dust mite', presumably.
The very last thing I was expecting - Ash Nomads were traditionally more Mad Max on motorcycles and with dune buggies, these look more like something out of Jim Henson's The Dark Crystal - but honestly, I think they're pretty cool.
I like the divergence - now that the Hive Gangs have Am-Bot and other automated minions, it feels suitable that the Ash Nomads have gone full on 'Tuskan Raiders' and use living mounts to set them apart. Neat.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
Quote:
Wasn't it already 7th edition rules? Or was it more of a mix and I just assumed the rest of it fell into line?
It was (very lightly updated) 7th ed all along - leaked rules look like a further upgrade but still built on the 7th ed skeleton - still using a WS/to-wound table, for example.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
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Originally Posted by
Avaris
Yeah… all that stuff about the Emperor and background that Cheesegear uses is interesting, but not essential to understanding the setting. It’s stuff you get to later. It’s like starting an explanation of Marvel with “ok, so there’s Iron Man, who was a billionaire and got kidnapped by a terrorist group claiming to be the Ten Rings. Hold up, the Ten Rings are a criminal organisation led by this guy with some powerful rings, but no one knows where they come from, as they’re not Eternals tech… so the Eternals are…”
One thing GW settings have really nailed is the ‘elevator pitch’ of the setting. That first paragraph of text you read. I haven’t really seen that with many other systems and settings, so the rise of stuff like MCP is interesting. Though without knowing anything much about the system, I assume it is not so easy to really feel like you’re playing with ‘my dudes’ as it is with GW characters: Iron Man is Iron Man, albeit with a choice of different suits he can be using. So similar niche, but GW etc offers stuff it doesn’t.
Plus nowadays you can always pull up Warhammer TV on your phone if trying to convince a friend, or have it playing on a loop in your store.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
Quote:
Originally Posted by
Wraith
Apparently they're called Dustback Helamites. '-Mite' as in 'dust mite', presumably.
The very last thing I was expecting - Ash Nomads were traditionally more Mad Max on motorcycles and with dune buggies, these look more like something out of Jim Henson's
The Dark Crystal - but honestly, I think they're pretty cool.
I like the divergence - now that the Hive Gangs have Am-Bot and other automated minions, it feels suitable that the Ash Nomads have gone full on 'Tuskan Raiders' and use living mounts to set them apart. Neat.
Those things are ticking waaay too many of my boxes. Strong Star Wars/Morrowind/Kenshi vibes coming off of them and I love it.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
I like the look of the buggies. I've been playing a lot of Necromunda recently - my Orlocks, the Dead Saints, have been rattling along at the bottom of our campaign for some time, but I now have the fairly OP combo of the Tunnels territory and a ganger with meltagun and chainsword, who pops out of the tunnels and reliably puts an enemy OOO every turn. With that and some decent luck, I'm suddenly in 4/10th place and have no idea how to deal with such lofty heights. I might buy a lot of carapace armour. I like the idea of adding the buggies to my biker gang - I hope they add bikes too.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
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Originally Posted by
LeSwordfish
I like the look of the buggies. I've been playing a lot of Necromunda recently - my Orlocks, the Dead Saints, have been rattling along at the bottom of our campaign for some time, but I now have the fairly OP combo of the Tunnels territory and a ganger with meltagun and chainsword, who pops out of the tunnels and reliably puts an enemy OOO every turn. With that and some decent luck, I'm suddenly in 4/10th place and have no idea how to deal with such lofty heights. I might buy a lot of carapace armour. I like the idea of adding the buggies to my biker gang - I hope they add bikes too.
From what I have read of Ash Wastes, it's more or less an alternate game-mode - similar to the difference between Blood Bowl and Dungeon Bowl in that it uses the same rules as the main game, but it self-contained rather than being an expansion.
If that's the case, I expect that each of the current gangs will get a vehicle to use in the Wastes - Orlocks get the ATVs and I imagine that Van Saar will keep their hoverboards, so I'd be amazed is SOMEONE didn't get a 'bike. I'm thinking slender dirt-bikes for Escher gangs, and big greasy hogs with side-cars for Goliath, maybe? And then an APC for Enforcers? Something like that, probably.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
A friend of mine was playing on stream at Adepticon today and I'm watching the VOD. He had a great, back and forth game, but I'm looking at the other game they were swapping back and forth to, which was Custodes vs. Necrons. The Necrons took it, 40-35. This was in the second round, final roughly seven hours in.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
https://www.goonhammer.com/goonhamme...empest-of-war/
I know I haven't been paying any attention to 40k, but how is it I'm just now hearing about maelstrom 2.0?
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
That sounds pretty neat. I wonder though - with the secondary objectives that require you to keep tallies, like Grind Them Down, when do you start counting? Does the player have to announce, "I'm going for Grind Them Down this turn, so we should be counting kills?"
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
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Originally Posted by
9mm
They beta tested it in White Dwarf 461 last year. The beta version was quite a bit different and as far as I know they hadn't said anything about it since.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
While I will definitely (probably, maybe) play with the new Maelstrom rules when they're available, the fact that they are not on standard-sized cards is deeply irritating to me. I am 100% certain that there is nothing on those cards that couldn't possibly be reduced in word count to make them fit on a standard card. The old deck fit on standard cards, and shuffling and storing them in deck boxes was a pleasant experience.
Sure, I can (and assuredly will, if the game is actually fun and worth playing multiple times) make my own cards, but I object to having to do so just in order to be able to keep track of my stuff and use it. It's bothersome.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
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Originally Posted by
Hootman
Sure, I can (and assuredly will, if the game is actually fun and worth playing multiple times) make my own cards, but I object to having to do so just in order to be able to keep track of my stuff and use it. It's bothersome.
The GW experience right there
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
Quote:
Originally Posted by
Hootman
While I will definitely (probably, maybe) play with the new Maelstrom rules when they're available, the fact that they are not on standard-sized cards is deeply irritating to me. I am 100% certain that there is nothing on those cards that couldn't possibly be reduced in word count to make them fit on a standard card. The old deck fit on standard cards, and shuffling and storing them in deck boxes was a pleasant experience.
Sure, I can (and assuredly will, if the game is actually fun and worth playing multiple times) make my own cards, but I object to having to do so just in order to be able to keep track of my stuff and use it. It's bothersome.
No no, see, this way, you can't lose them by accidentally mixing them in with your MtG cards and the like! It's GW looking out for you!
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
I've got a running bet with someone who thinks Tau are going to still be top of the meta in another 3 months. Gonna be the easiest hundred bucks I ever made.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
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Originally Posted by
Turalisj
I've got a running bet with someone who thinks Tau are going to still be top of the meta in another 3 months. Gonna be the easiest hundred bucks I ever made.
I'm curious; what are they basing that on? The fact that Aeldari and Tyranids are the next two confirmed codices, or...? :smalltongue:
Also, how are you defining "top of the meta" ? Winning X number of tournaments? General IRL consensus? Bell of Lost Souls publishing an article about how bad they are?
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
Quote:
Originally Posted by
Turalisj
I've got a running bet with someone who thinks Tau are going to still be top of the meta in another 3 months. Gonna be the easiest hundred bucks I ever made.
It's not that bad of a bet. GW can be pretty slow to fix things and if they only give Tau a light touch on the first go around, then they might stay on the top of the meta until the next balance sheet.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
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Originally Posted by
Forum Explorer
It's not that bad of a bet. GW can be pretty slow to fix things and if they only give Tau a light touch on the first go around, then they might stay on the top of the meta until the next balance sheet.
Based on last week's results, it looks like Harlequins may have already replaced them at the top.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
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Originally Posted by
LeSwordfish
That is an absurd win rate for a faction, even a new one.
Hell, Eldar having an over 60% one is bad enough.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
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Originally Posted by
Blackhawk748
That is an absurd win rate for a faction, even a new one.
Hell, Eldar having an over 60% one is bad enough.
You know things are bad when my thoughts on Eldar were 'at least they are only barely above 60%'
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
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Originally Posted by
Forum Explorer
You know things are bad when my thoughts on Eldar were 'at least they are only barely above 60%'
Ya, when that's the takeaway, we have an issue.
One faction significantly over the 55% target is one thing, but we have 3. Custodes are within the acceptable parameter, barely, but having 3 shoot that far over is just absurd.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
Quote:
Originally Posted by
Blackhawk748
Ya, when that's the takeaway, we have an issue.
One faction significantly over the 55% target is one thing, but we have 3. Custodes are within the acceptable parameter, barely, but having 3 shoot that far over is just absurd.
The reverse is even worse though. Imperial Guard and Sisters of Battle were in the 20-30% win rate which is just awful. Imperial Guard at least have the excuse (and the hope) that they are an 8th edition codex. But SoB are already out. They need some serious help to be made competitive again.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
Quote:
Originally Posted by
Forum Explorer
The reverse is even worse though. Imperial Guard and Sisters of Battle were in the 20-30% win rate which is just awful. Imperial Guard at least have the excuse (and the hope) that they are an 8th edition codex. But SoB are already out. They need some serious help to be made competitive again.
What in the goddamn **** happened to cause THAT? They were great like 6 months ago!!
And yes, that is an unacceptable win rate
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
When not even Goonhammer can put a positive spin on it...
"Battling underdogs T’au Empire make it into the semifinals of a supermajor." The fact that they can write this sentence with an apparently straight face considering the state of the meta pre-Eldar just boggles the mind.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
Quote:
Originally Posted by
Blackhawk748
What in the goddamn **** happened to cause THAT? They were great like 6 months ago!!
And yes, that is an unacceptable win rate
No idea. It might not even stick; this isn't the first time that Sisters have just had a really bad week, and bounced back from it.
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Re: Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All"
Quote:
Originally Posted by
Renegade Paladin
When not even Goonhammer can put a positive spin on it...
"Battling underdogs T’au Empire make it into the semifinals of a supermajor." The fact that they can write this sentence with an apparently straight face considering the state of the meta pre-Eldar just boggles the mind.
I think that is the most striking thing, even they can't put enough lipstick on this pig to make it not look like a dumpster fire.
I just keep thinking of what the AoE2 community would be doing if something looked this messed up.