Others will probably have a higher modifier, but just in case I roll high:
K Nature [roll0]
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Others will probably have a higher modifier, but just in case I roll high:
K Nature [roll0]
Knowledge Nature [roll0]
okay Ivory is going to take a stab at the knowledges for (Royal Beast, the ancient ravager of kingdoms)
religion [roll0]
the planes [roll1]
arcana [roll2]
nature [roll3]
dungeonerring [roll4]
geography [roll5]
history [roll6]
local [roll7]
Krag will also give it a try:
[roll0]
+42 if Dungeoneering
+41 if Arcana, Religion, Religion, The Planes, or Psionics
[roll1] History if it would give some extra insight.
It may not be too far since the prince of the kingdom is here. Not sure how fast his reach is. But yes. Greater teleport would be great.
Scry Location:
the area around the village of Zubunti
Duration <21 min>
must make a successful caster level check (1d20 + your caster level) to scry a specific location.
caster level check:[roll0]
The DC of this check is 20 + any modifiers related to your knowledge of the area
Kowledge local:[roll1] <the village of Zubunti>
>it may be possible in Ivory's wanderings over the last year she could have visited this place, but I will leave that up to the gm
>this can also serve as information for any in the party that can cast teleport
Krag has Greater Teleport. I'll try to post IC this afternoon.
As a Druid sadly Kurnos cannot teleport so flight or air walking are things he can offer
Being a well traveled ranger and a hunting guide can we assume Reshad knows the area well and could provide a description?
@paradox: I think we're also waiting for the results from the previous Knowledge checks on it (weaknesses, ...).
Yedra isn't trained in Geography, so no roll for me.
Let’s try the knowledge nature on a phone.
[roll]0
Sorry knowledge local.
Knowledge Geography [roll0] <- really ... really a 1.. good grief good thing skill checks are not auto fail...SHISH
Knowledge (Geography): [roll0]
Edit: It really doesn't want us to have this knowledge!
You would all know enough of the Tarrasque that you can safely look it up in the Monster Manual and consider the whole entry as information you would know.
The rolls weren't all that good, no. But I will post all of the info on the area into the IC thread, since it would be pretty common knowledge about the layout of a neighbouring region.
okay I guess Krag just needs to cast greater teleport, as its the safer option, not sure if there is enough information for teleport to be on target.
My knowledge local roll was a 39 before I goofed the editing. I can re-roll it if I need too.
No need to reroll, Lio. I gave you all the info on the area that the module provided.
I think we're in agreement that the next step is Krag teleporting us to the village...? Holler if you disagree. :smallsmile:
I figured that, but didn’t fast forward in case there was anything else you guys wanted to do.
Aside from information-gathering, but we're more likely to learn more from the "front line" than from some archive.
You likely will, yes. I will progress it as soon as someone says that you are moving on, so I know that the team is ready to go ahead.
Since we're not in a huge hurry, we could go for a Heroes' Feast (samduke offered it) prior to the teleport, to get immunity to the Frightful Presence, but it's not mandatory in my mind.
@GM this was never answered
the Reach Spell feat
You can cast touch spells without touching the spell recipient.
Will this work for spells that are labeled Personal?
yeah we could spend the 1 hour needed to eat it, then its effect is good for 12 hours after
but that is a small ic matter of the party eats then krag teleports then we can get going on the investigation / hunting down of said beasty.
Ivory will cast these prior to the teleport being cast
Heroes' Feast (13 hours)
Magic Vestment (21 hours)
Divine Power (Self) 2 days
via Anyspell, Greater -> Mighty Wallop, Greater (21 hours) - unless another party member can cast it
Ivory is ready to teleport whenever
Sorry, Sam. I overlooked that question. I would say that no, a Personal Range wouldn't be applicable to Reach Spell. That is designed for external targets. You can't touch yourself for the purposes of spells.
but you can, if a personal range spell is cast, Ivory touches herself.. lol <<Touch range =/= Personal range>>
the Reach spell feat turns touch spells into 30ft range spells
Channel Spell - via ordained champion or spellsword class's, seems to be the way to really do it.
the Spellguard of silvery moon might be an option
a spell storing ring could also get around the personal range as the spell is cast into it and then whom ever uses said spell but I do not have a spare 50,000 gp for it.
I did a bit of opinion reading on this subject, and you can use Personal Range with Reach Spell to be able to extend it to 30' range. My mistake, though it isn't ever really made all that clear, and seems to depend on DM decisions on the subject.
and that is exactly why i asked the original question because it is subjective , if you want to keep personal range as a "SELF" only thats fine i think it only effects a few spells that Ivory might be able to not put on the party.
I presented the other information as just information.