Spoiler: Kapow's Terminal Disease
Show
Incurable Cancer 2B
Enchantment - Saga U
[A human lying in bed - obviously sick - surrounded by family]
(As this Saga enters and after your draw step add a lore counter. Sacrifice after IV)
I - Put a -1/-1 counter on target creature
II & III- Put a -1/-1 counter on target creature with a -1/-1 counter on it.
IV - Destroy target creature with a -1/-1 counter on it.
"Because there is no glory in illness. There is no meaning to it. There is no honor in dying of." - John Green
I feel like thematically cancer feels like a more modern disease. The restriction on parts 2&3 I think make this saga a little weak for 3 mana. This card does a good job of having a single creature wither away and the mechanics nicely tell the story.
Spoiler: Tom's In Fair Verona
Show
Star-crossed lovers 2R
Enchantment - Saga U
I: Put a lover counter on target creature you control and target creature you don't control. Gain control of these creatures and they gain haste until the end of the turn.
II-III: Sacrifice a creature with a lover counter
This is a very interesting act of treason, my only gripe is that I think this card would be a little hard to decipher for someone show doesn't know R&J.
Spoiler: Mystic's Monster
Show
Familial Chimera WB
Creature - Human Chimera Horror R
As an additional cost to cast Familial Chimera exile a human from your graveyard and exile a human you control from the battlefield.
Familial Chimera has protection from creatures with first strike if any of the creatures exiled by it have first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
5/5
While the card is while black - and well costed - I feel like the flavor of this card is more UB. This is a creative take on a chimera monster, I like the perversion of white keywords matter. I'm not sure if this is supposed to be a fma reference though.
Spoiler: Mythmonster's Big Mad
Show
Vengeful Rage R
Enchantment- Aura (C)
Enchant creature
When Vengeful Rage enters the battlefield, if a creature died this turn, put two +1/+1 counters on enchanted creature.
Enchanted creature gets +1/+1 and must attack each turn if able.
I like this card a lot, I think it is a really interesting common and its sweet that it can be played in a bunch of different ways. However seeking vengeance doesn't feel super tragic to me, I wish we could see more of the enchanted creature's emotional pain somehow. Cool card!
Spoiler: Necroticplauge's Both go down together
Show
Coute que Coute 2BB
[Two figures falling off a tall roof-one looking terrified, and the other incoherent with anger with their hands at the first's throat.]
Enchantment U
Discard two cards: Choose an opponent. They discard a card.
Pay 2 life: Choose an opponent. They lose a life
Sacrifice two permanents that share a type: Choose a permanent an opponent controls that shares a type with the sacrificed permanents. Put it into their graveyard.
"Doesn't matter what happens to me, long as they get what's coming."
-Yarrick Dell, Amalgamation of Vengeance
This is an interesting effect that makes me want to try to build some kind of engine. I think it is an interesting choice to have the choose X instead of target X. Also I think the last ability should just say destroy.
Spoiler: benzayb's Exile
Show
Llewellyn, the Forsaken 2UU
Legendary Creature - Human Child R
At the beginning of each opponent's upkeep, they create a 0/1 colorless Human Child creature token with cumulative upkeep—Mill 1.
U: Gain control of target Child token for as long as it has three or less age counters on it.
Child creatures you control get +1/+1 and have flying.
1/2
Llewellyn sounds like an elvish name to me. This card is really cool. I love how you play with age counters but worry that this might be a too powerful self mill engine. Being a 2/3 flyer for 4 + activation makes it fair though.
Spoiler: +5 vorpal's Dew it
Show
Dark Teacher's Tragedy 2BB
(A shadowed chamber with an imperious-looking scholarly figure on a throne... with a knife sticking through him from a rising half-dead figure above.)
Enchantment - Aura (R)
Enchant Creature you Control
Return target creature card from your graveyard to the battlefield tapped. Sacrifice enchanted creature at the end of your turn.
Ironic... he could save others from death, but not himself.
- Unnamed Apprentice
Probably should say When ~ enters the battlefield return yada yada. I miss read the effect the first several times but the way this works is cool. I think that this could probably cost 3 mana safely. Neat card!
Spoiler: Dr Guns's Scorpion
Show
Scorpion's Betrayal - 1B
A big green turtle looks over their shoulder to check on their little friend as they ferry it across the river.
Instant - C
Destroy target creature. Its controller creates a tapped 1/1 black Scorpion creature token with deathtouch.
"I thought the story was that the scorpion dies, too?"
"Sure; it dies when its owner loses the game."
"What if they win anyway, though?"
"Then the story gets more interesting."
This is an okay kill spell, its fun how you play with the story of the turtle and scorp :). I think that with this effect though it could cost B.
Spoiler: somethingrandom's lovers
Show
Doomed Lovers 1WB
Enchantment R
When ~ enters the battlefiled put lover counters on 2 creatures. Creatures with lover counters get +1/+1.
When a creature with a lover counter leaves the battlefield sacrifice ~, the controller of each creature with a lovers counter sacrifices it.
Their love makes them stronger, it also spells their doom.
I like how this is done and there are probably a number of interesting ways to play this card. Good job.
Spoiler: Personification's Hero's Journey
Show
Saga of the Champion 1WW
Enchantment - Saga R
[I] Put a hero counter on target creature you control. It gets +1/+1, trample, vigilance, and lifelink.
[II] Exile target enchantment or creature an opponent controls.
[III] Sacrifice all permanents you control with hero counters.
This seems strong I think the effects are appropriate in white at this cost and I think tells a decent story.
Spoiler: Turboghast's Stabbings
Show
Vicious Backstabbing 3UUB
Sorcery R
Destroy target creature. Gain control of target creature controlled by the same player.
"I never really liked you, anyway."
I wonder if this could be an uncommon but this is a great 2 for 1.
Spoiler: LaZodiac's Heartbreaker
Show
Tragedy of Love 1R
Enchantment - Saga
I: Two target creatures each get +2/+0 and gain double strike for as long as you control Tragedy of Love.
II: Creatures you control attack this turn if able. Until end of turn, whenever a creature you control attacks, it deals 1 damage to each player.
III: Choose a creature you control. Sacrifice the rest.
+2/+0 and double strike is very strong on two creatures. I think this might be a little much, but at least it can only be played at sorcery speed.
Spoiler: Buckey's Fall Guys
Show
Bold Aerobat 2W
Creature - Bird Soldier C
Flying
When Bold Aerobat attacks or blocks, transform it at the end of combat.
3/3
///
Crippled Instructor
Creature - Bird Advisor
Creatures you control with Flying get +1/+0.
Crippled Instructor can't attack unless it has Flying.
2/3
This is a cool common for a transform set! I wonder if the injured side should be able to attack on the ground. I also like how the backside gains a lord effect. Nice card :)
Spoiler: Top 3
Show
Shout out to all the tragic love cards. I had some trouble picking through them since they started to blend together in my mind.
Bold Aerobat
Llewellyn, the Forsaken
Coute que Coute
Spoiler: Winner
Show
Llewellyn, the Forsaken I thought that using children with age counters was a really creative idea!
benzayb!