Gaval (Humanoid Form)
Size/Type: Medium Humanoid [Shapechanger]
Hit Dice: 2d8-2 (7 hp)
Initiative: +1
Speed: 40 feet (8 squares)
Armor Class: 12 (+1 Dex, +1 natural), touch 11, flat-footed 11
Base Attack/Grapple: +1/+1
Attack: Club +0 melee (1d6-1) or club +1 ranged (1d6-1)
Full Attack: Club +0 melee (1d6-1) or club +1 ranged (1d6-1)
Space/Reach: 5 ft./5 ft.
Special Attacks:
Special Qualities: Change shape, fear of fire, low-light vision, scent
Saves: Fort -1, Ref +4, Will +1
Abilities: Str 8, Dex 12, Con 9, Int 11, Wis 12, Cha 13
Skills: Balance +3, Disguise +4, Escape Artist +4, Jump -1, Listen +4, Spot +4, Swim -1
Feats: Endurance, RunB
Environment: Temperate and warm plains
Organization: Solitary or herd (4-50)
Challenge Rating: 2
Alignment: Often neutral
Advancement: By character class
Level Adjustment: +1 |
Gaval (Natural Form)
Size/Type: Medium Humanoid [Shapechanger]
Hit Dice: 2d8+2 (11 hp)
Initiative: +1
Speed: 40 feet (8 squares)
Armor Class: 13 (+1 Dex, +2 natural), touch 11, flat-footed 12
Base Attack/Grapple: +1/+1
Attack: Club +2 melee (1d6+1) or bite -5 melee (1d3) or club +1 ranged (1d6-1)
Full Attack: Club +2 melee (1d6+1) and bite -5 melee (1d3) or club +1 ranged (1d6-1)
Space/Reach: 5 ft./5 ft.
Special Attacks:
Special Qualities: Change shape, fear of fire, low-light vision, scent
Saves: Fort +1, Ref +4, Will +1
Abilities: Str 12, Dex 12, Con 13, Int 11, Wis 12, Cha 10
Skills: Balance +5, Disguise +1, Escape Artist +2, Jump +3, Listen +4, Spot +4, Swim +1
Feats: Endurance, RunB
Environment: Temperate and warm plains
Organization: Solitary or herd (4-50)
Challenge Rating: 2
Alignment: Often neutral
Advancement: By character class
Level Adjustment: +1 |
Gaval (Horse Form)
Size/Type: Large Humanoid [Shapechanger]
Hit Dice: 2d8+4 (13 hp)
Initiative: +1
Speed: 60 feet (12 squares)
Armor Class: 14 (-1 size, +2 Dex, +3 natural), touch 11, flat-footed 12
Base Attack/Grapple: +1/+1
Attack: Hoof +2 melee (1d6+2)
Full Attack: 2 hooves +2 melee (1d6+2) and bite -3 melee (1d4+1)
Space/Reach: 10 ft./5 ft.
Special Attacks:
Special Qualities: Change shape, fear of fire, low-light vision, scent
Saves: Fort +1, Ref +4, Will +1
Abilities: Str 14, Dex 12, Con 15, Int 11, Wis 12, Cha 8
Skills: Balance +7, Disguise +0, Escape Artist +2, Jump +6, Listen +4, Spot +4, Swim +6
Feats: Endurance, RunB
Environment: Temperate and warm plains
Organization: Solitary or herd (4-50)
Challenge Rating: 2
Alignment: Often neutral
Advancement: By character class
Level Adjustment: +1 |