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Yesterday, 06:54 PMJust to Browse replied to a thread What drives a poor reputation for the Rogue class? in D&D 5e/NextIDK about the specific example of throwing the PCs in water or another plane--that's not usually what I was referring to when I mentioned just...674 replies | 30168 view(s)
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Yesterday, 10:26 AMJust to Browse replied to a thread What drives a poor reputation for the Rogue class? in D&D 5e/NextReactive defense spells (shield, silvery barbs, and the less-cited but also potent absorb elements) definitely contribute a lot of power to casters,...674 replies | 30168 view(s)
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2024-05-09, 12:37 PMJust to Browse replied to a thread What drives a poor reputation for the Rogue class? in D&D 5e/NextTo back this up, an example of arbitrary restrictions in 5e is in Dungeon of the Mad Mage. It's a giant dungeon where the ostensible goal is to get...674 replies | 30168 view(s)
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2024-05-09, 10:30 AMJust to Browse replied to a thread What drives a poor reputation for the Rogue class? in D&D 5e/NextIME it's very easy to highlight someone flexible like a caster. You just put a goal in front of them (locked up loot, hidden information, an...674 replies | 30168 view(s)
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2024-05-08, 11:49 PMJust to Browse replied to a thread What drives a poor reputation for the Rogue class? in D&D 5e/NextHaven't been in the last 20-odd pages, but your comment struck a chord in me. My experience is diametrically the opposite of JellyPooga's: The better...674 replies | 30168 view(s)
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2024-05-07, 03:53 PMJust to Browse replied to a thread Pathfinder 2e - How does it compare to other systems? in Roleplaying GamesSimilar things to 4e: Out of combat stuff mostly boils down to progress clocks the way 4e skill challenges do. You can easily ignore all out of...12 replies | 1599 view(s)
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2024-05-05, 04:46 PMJust to Browse started a thread (open) Heavens Above - Submission Thread (5e subclass contest) in Homebrew DesignWelcome to the 5e Subclass Contest 42! Congratulations to the winner of our last contest, Vogie with the The Serial Arsonist Rogue! Our voted...2 replies | 268 view(s)
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2024-05-04, 11:03 AMJust to Browse replied to a thread Contest (closed) Turn Up the Heat - Voting Thread (5e subclass contest) in Homebrew DesignThe contest has ended and here are our top 3: In 3rd place at 7 points, Just to Browse with the Path of the Phoenix Barbarian In 2nd place at...9 replies | 1040 view(s)
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2024-04-20, 11:29 AMJust to Browse replied to a thread Contest (closed) Turn Up the Heat - Voting Thread (5e subclass contest) in Homebrew DesignClasses: Serial Arsonist Circle of Hell Sorcerer of the Flame Themes: Heavens Above I'm Only Joking Papa-paparazzi9 replies | 1040 view(s)
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2024-04-16, 01:10 PMThis is probably me just being in the honeymoon period of design, but I've been loving rest-gated reactions for martials, particularly defenses....82 replies | 7924 view(s)
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2024-04-16, 11:03 AMStealth could theoretically be handled with an SC as well, but the real problem with The Slaying Stone is that the dragon is a non-diegetic...14 replies | 791 view(s)
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2024-04-15, 07:29 PMIf you hack the social SC with the dragon in The Slaying Stone (it's a trap and a total dead end if you fail) into some generic RP, it's a pretty fun...14 replies | 791 view(s)
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2024-04-14, 03:44 PMThe why from the OP is actually to fill unused design space. I think if your goal is to give martials toys that casters can't abuse, you're far...82 replies | 7924 view(s)
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2024-04-13, 06:49 PMI'm not concerned about complexity, not sure how that came across (edit: on second look, I don't think I wrote that word at all in this thread until...82 replies | 7924 view(s)
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2024-04-12, 03:16 PMTo me this still seems like it's going in the wrong direction. The logic seems to be: Martials should have something to do with concentration. ...82 replies | 7924 view(s)
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2024-04-12, 12:59 PMAdd my vote to the "we don't need this" pile. Concentration serves two very specific functions: (1) it limits the number of persistent, powerful...82 replies | 7924 view(s)
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All work I do is CC-BY-SA. Copy it wherever you want as long as you credit me.
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