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Yesterday, 08:56 PMDND boils down to "ask the GM" so I don't know how you'd expect to have a different result even if you codified DC and reinvent a worse 3e. ...651 replies | 28955 view(s)
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Yesterday, 05:19 PMThe ability check system were actually very well received during the next play test. The how to play packet shattered the treadmill mindset. It's...651 replies | 28955 view(s)
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Yesterday, 05:03 PMThis has recently had come up in my one of my campaigns where I'm using plant star spawn hybrids. The way my head cannon works is if you do...9 replies | 707 view(s)
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Yesterday, 04:26 PMWhen discussing NPCs and death saves it's rarely about them popping back up when you don't want them to as much as them not dying when you want them...21 replies | 2974 view(s)
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Yesterday, 02:40 PMAnd the other end of the spectrum where you become so small that you basically become unhittable. For a game who's iconic enemy, that is in the...13 replies | 1033 view(s)
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Yesterday, 02:36 PMNot saying that barbarian deserves to be its own class or subclass or not but IMO you could get a lot done with the double subclass approach like...72 replies | 4036 view(s)
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Yesterday, 11:49 AMThis is one place where I really think that having multiple pools representing your health and well-being works better than just a singular linear...47 replies | 4252 view(s)
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Yesterday, 10:50 AMAye. Even if you are fast and can make up for the loss time, I've found it stifles options because it doesn't leave enough blank space for the...651 replies | 28955 view(s)
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Yesterday, 10:44 AMWhat are you looking for from the rogue levels?1 replies | 204 view(s)
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Yesterday, 08:51 AMThe part I like is they seem to hit the mark as far as balancing each option's frequency, range, and availability. It's a design approach that...72 replies | 4036 view(s)
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Yesterday, 08:03 AMYou can use a modified version of undead fortitude or relentless if you want to add some form of it for NPCs with less bookwork.21 replies | 2974 view(s)
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2024-05-08, 02:34 PMEh. Maybe everything and it's mother shouldn't be a spell so this wouldn't be an issue. Creating magical flames that can shackle a foe is cool...72 replies | 4036 view(s)
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2024-05-08, 12:39 PMCover and area denial are worth mentioning.13 replies | 1033 view(s)
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2024-05-08, 11:54 AMHow does stone look any more like a spell than any of the others? If anything it's evidence that spells get easy access to conditions where...72 replies | 4036 view(s)
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2024-05-08, 10:48 AMStone isn't something to write off especially at lower levels. A reaction based CC that doesn't break on damage and targets a weak save vs big tough...72 replies | 4036 view(s)
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2024-05-08, 10:33 AMThat's a hp bloat issue not a problem with this type of play. Sort of like falling becomes less dangerous just because you have more blood points...47 replies | 4252 view(s)
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2024-05-08, 10:07 AMWhile the flavor is a tad off it's one of the best "play" options in the game. It has a wide array of tools but each pool itself is small....72 replies | 4036 view(s)
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2024-05-07, 10:14 AMIt's fairly arbitrary that that share the same name thus don't stack.3 replies | 1055 view(s)
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2024-05-06, 12:12 PMIMO the balance of focus is table/group dependent so it can't be pinned down as a worth/waste regarding time. Now the one thing that I entirely...47 replies | 4252 view(s)
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2024-05-06, 11:45 AMIt's not so much that fantasy racism is the default option it's that that usually systems are really bad at integrating conflicts. Good vs evil...92 replies | 5838 view(s)
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2024-05-06, 09:41 AMstoutstien replied to a thread Pathfinder 2e - How does it compare to other systems? in Roleplaying GamesYou'll probably be better off with PF 1e rather than 2e. PF 2e math is extraordinary right so it's difficult to feel like you are above any sort...7 replies | 1403 view(s)
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2024-05-05, 10:01 AMYou could go for the curse of knowledge angle. Since it's 100% accurate its bypassing free will but free will is also what is leading to the outcome...9 replies | 1063 view(s)
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2024-05-03, 07:01 PMI doubt it. They grabbed whatever close and stuck it in. That the issue with using prepackaged elements like spells on a chassis that doesn't also...651 replies | 28955 view(s)
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2024-05-03, 06:42 PMThe point was to *not* just be spells that are only mildly inline with the class. The wording can be cleaned up because it was a first draft without...651 replies | 28955 view(s)
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2024-05-03, 05:56 PMHere is a first pass over for AGs lv 10 feature. Needs a polish and probably a few reworks but IMO better than "here some spells" Consult the...651 replies | 28955 view(s)
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2024-05-03, 03:19 PMIt's not saving any text. It's just breaking it up into three different locations. You could easily condense it down to half the size of the...651 replies | 28955 view(s)
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2024-05-03, 01:57 PMYou still have to check it case by case as spell power and impact varies widely so it's not saving any time. If the bench mark is "cherry pick" the...651 replies | 28955 view(s)
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2024-05-03, 11:42 AMI'm not overly fond of just slapping spell on everything as a fix. Not only does it reinforce the idea that all cool options are spells, it lazy and...651 replies | 28955 view(s)
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2024-05-03, 10:17 AMWorse on the top and bottom of the possible range of DCs which is where bonuses should be the most impactful. If you tighten the range to 5-15 it...285 replies | 14446 view(s)
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2024-05-03, 08:43 AMNot it isn't because the goal is different therefore the check itself would also change. Say you have a party of 5 that want to climb this wall....285 replies | 14446 view(s)
About stoutstien
Basic Information
About stoutstien
- Location:
- Maine
- Occupation:
- blacksmith
- Gender:
- Male
Signature
what is the point of living if you can't deadlift?
All credit to the amazing avatar goes to thoroughlyS
All credit to the amazing avatar goes to thoroughlyS
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- Yesterday 09:44 PM
- Join Date
- 2015-09-30
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