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Yesterday, 10:51 AMMost people who write it off are correct that is only ~.5 increase per roll but are wrong because it's not the correct model to figure out how it's...6 replies | 658 view(s)
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Yesterday, 09:57 AMYou can't have one without the other. If the DM is ultimately responsible for every situation that may kill a PC and usually push the party into...77 replies | 4882 view(s)
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2024-05-26, 02:17 PMNo worries. The shock of the statement is semi-intentional because it makes people lock in. I also don't tend to hold my punches and if a PC dies...77 replies | 4882 view(s)
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2024-05-26, 01:26 PMGoing to zero is not PC 'death' in the sense that I'm referring to. Death is your character is no more with zero chance of being recovered. There...77 replies | 4882 view(s)
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2024-05-26, 08:09 AMSomething to keep in mind is removing it makes the GMs job harder. No matter the circumstances, if someone dies it's because the GM messed up. so...77 replies | 4882 view(s)
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2024-05-26, 07:52 AMAye. I also find it helpful to draw the key environment features from the same view as the PCs would see it rather than a birds eye POV. I just think...37 replies | 3037 view(s)
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2024-05-25, 08:21 AMJust two different types of player skills challenges that focus on two different types of fulfillment. Some players feel way more powerful when their...15 replies | 1535 view(s)
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2024-05-25, 08:14 AMIt's not that hard if you describe actions focused on intent rather than trying to use relative positioning that you would get with a grid. You know...37 replies | 3037 view(s)
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2024-05-24, 01:38 PMYour missing the best one: good decisions.15 replies | 1535 view(s)
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2024-05-24, 10:28 AMHalflings - lucky is that good and each subclass has some fun features that tie into the class well. Ghostwise is often forgotten but a wis bump and...1114 replies | 53814 view(s)
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2024-05-24, 09:47 AMAye it's an often missed stop loss for nonsense like 50 advantages getting cancelled by one instance of disadvantage. The point is to be able to...194 replies | 6169 view(s)
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2024-05-24, 09:33 AMThat's not true because the GM should have a pretty clear idea on what a failure looks like before the dice hit and it could be a 'success at a cost'...1114 replies | 53814 view(s)
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2024-05-24, 08:57 AMIt's a seatbelt feature so it doesn't need much management from the GM unless you don't like it for the tone/theme for a setting.77 replies | 4882 view(s)
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2024-05-23, 07:10 PMFunny I have the opposite view of being unified where the ability check system is extremely elegant because it cuts through all the noise and gets...1114 replies | 53814 view(s)
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2024-05-23, 03:20 PMAh DC as comparisons with nil as the start point. Makes sense if you are running semi static DCs for ability checks.60 replies | 2756 view(s)
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2024-05-23, 03:04 PMYea I'm seeing that as well lol. What I was getting at that using a commoner as a measurement for DC has a pretty large pitfall as they don't...60 replies | 2756 view(s)
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2024-05-23, 02:54 PMSo you roll with the out come is contested when dealing with the PCs...which is exactly what I said.60 replies | 2756 view(s)
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2024-05-23, 01:54 PMBut you are the GM. You put the NPC there, determined it's abilities, and gave it the task. Why would you suddenly decide the last step should be...60 replies | 2756 view(s)
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2024-05-22, 04:13 PMOne of those dirty little secrets about 5e is NPCs don't need to make any ability check unless its contested by a PC. You can use dice but it doesn't...60 replies | 2756 view(s)
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2024-05-22, 02:04 PMI'm viewing it from the GMs point of reference. You can't set a DC before you know what they are doing. **The players should definitely have a...60 replies | 2756 view(s)
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2024-05-22, 01:58 PMThey're not bonuses that you can stack because the DC doesn't exist yet. That's the entire point. You only want to have one number which is...60 replies | 2756 view(s)
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2024-05-22, 01:21 PMThis is what I meant that it's an overused mechanic. Slapping advantage on something rather than taking the time to create an actual feature devalues...194 replies | 6169 view(s)
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2024-05-22, 12:51 PMIf you need the book to tell you that you can sometimes lift more then idk what to tell you. Also seeing that one of the examples of for a strength...60 replies | 2756 view(s)
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2024-05-22, 12:18 PMWhich is a perfectly valid approach you just can't predetermine that group check because the action(s) are what determined what they would be. What...60 replies | 2756 view(s)
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2024-05-22, 11:49 AMThere's no point for them to research the blueprints for the lock and have somebody help them by keeping a lookout because the DC is not going to...60 replies | 2756 view(s)
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2024-05-22, 11:32 AMSkill checks don't exist at all in 5e. They're all ability checks that you can apply skills to when it's relevant so I don't understand what that has...60 replies | 2756 view(s)
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2024-05-22, 10:55 AMOk look at this way. You have a large heavy object that needs to be moved to block a hole before the chamber the party in floods. The way that...60 replies | 2756 view(s)
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2024-05-22, 10:05 AMthe most important question is how aware is the creature that is setting the criteria of what quiet is. It's like a tree falling in the woods when no...60 replies | 2756 view(s)
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2024-05-22, 09:45 AMIt doesn't matter if there's a list of DC because the DC does not "exist" until it's relevant to an action taken. Since we have no idea what action...60 replies | 2756 view(s)
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2024-05-22, 09:03 AMSounds great until you realize that the DC doesn't exist until the attempt is made to begin with so they are largely interchangeable.60 replies | 2756 view(s)
About stoutstien
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About stoutstien
- Location:
- Maine
- Occupation:
- blacksmith
- Gender:
- Male
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what is the point of living if you can't deadlift?
All credit to the amazing avatar goes to thoroughlyS
All credit to the amazing avatar goes to thoroughlyS
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