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Yesterday, 10:06 PMNews to me. But WotC has retconned so much I can't keep up interest in all the word salad they vomit across the monster manuals. Did they change mind...445 replies | 21388 view(s)
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Yesterday, 05:50 PMProbably very unlikely. Its a lot of work to break players out of preconceived notions and habits from dissimilar games. I'm working hard to break...445 replies | 21388 view(s)
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2024-05-08, 11:34 AMYeah, I stopped asking for advice here a long time ago. Most everything was some variation on "dump the players", "talk to the players', "you're a...445 replies | 21388 view(s)
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2024-05-07, 02:33 PMLike I said, it also depends on what people mean by "PvP game". For some just taking out direct interpersonal physical violence between PCs makes it...445 replies | 21388 view(s)
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2024-05-07, 12:43 AMHeh. Not quite. Worst practice and what some some people seem to expect, is that the first time the PCs are out of sight of NPCs/cameras is that...445 replies | 21388 view(s)
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2024-05-06, 12:02 PMPossibly. Although it did somewhat come off that way. You're talking about an instance where a player chooses an ability that lets them talk with...445 replies | 21388 view(s)
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2024-05-05, 01:37 AMTelok replied to a thread [Savage Worlds] Looking for interesting sea faring ships and crews! in Roleplaying Gameshttps://www.mindstormpress.com/the-pirate-crew Easy rules to give personality and events to a ship's crew. Basically you assign some tags to...6 replies | 576 view(s)
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2024-05-03, 10:56 PMAnd your post tells my you misread mine or are making incorrect assumptions about it. I'm not sure why people are so set on the assumption GMs don't...445 replies | 21388 view(s)
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2024-05-03, 04:07 PMWhy do you assume the players don't already know those things? Why assume they aren't told in-character information? Why assume a king with an army,...445 replies | 21388 view(s)
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2024-05-03, 12:31 PMPossibly not. I once had a bunch of players where things went sort of like: GM: the chancellor tells you that your deeds have been noticed by the...445 replies | 21388 view(s)
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2024-05-01, 01:34 AMMan but those chonked text walls are whacked. Skippy skip skip. But something stood out My current game is the second run of these players...445 replies | 21388 view(s)
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2024-04-30, 11:37 AMTelok replied to a thread DM Help Any experience with measuring instead of using a grid? in Roleplaying GamesOh, yeah. That's a D&D thing these days. My games the "melee" mostly pick up smoke grenades and a high power rifle. For D&D we always use a grid and...14 replies | 1257 view(s)
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2024-04-29, 11:55 PMWeirdly enough I've used open office / libre office spreadsheet for that. Import or copy/paste in the image, turn on the "size of the paper" lines,...11 replies | 540 view(s)
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2024-04-29, 07:16 PMI actually have a solution for that one: use "Wait, I'm confused. What's going down and why?" Being sure to offer no information or suggestions...445 replies | 21388 view(s)
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2024-04-29, 12:07 PMActually my impression was the players have trust issues with basically everyone, but especially with any NPCs in all sorts of games. As you said,...445 replies | 21388 view(s)
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2024-04-28, 04:31 PMBecause you're posting. About something that isn't a perfect d&d game played exactly like other people want you to.445 replies | 21388 view(s)
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2024-04-28, 01:19 AMTelok replied to a thread Point buy skill systems with efficiencies that shift as you grow in Roleplaying GamesSounds like a perfectly reasonable set up then. The only question after that being how viable are generalist characters or characters with skill 1 &...26 replies | 1655 view(s)
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2024-04-27, 04:37 PMTelok replied to a thread Point buy skill systems with efficiencies that shift as you grow in Roleplaying GamesOk, cool. General skills are like another form of attribute, the specialties are "you need actual training, lots of luck, or being really good at...26 replies | 1655 view(s)
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2024-04-27, 02:48 PMTelok replied to a thread Point buy skill systems with efficiencies that shift as you grow in Roleplaying GamesSkill - aggression, subskills - despotisim, artillery Skill - destruction, applies to - demolitions, using cannons to bring down a building,...26 replies | 1655 view(s)
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2024-04-26, 05:27 PMTelok replied to a thread DM Help Any experience with measuring instead of using a grid? in Roleplaying GamesDone it, works fine. Typical tailoring/sewing measuring tape is all we needed. We go center to center for ranges and however the heck you want to...14 replies | 1257 view(s)
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2024-04-26, 11:45 AMTelok replied to a thread Point buy skill systems with efficiencies that shift as you grow in Roleplaying GamesThere's a number of options. Will work off the "cap at 6", spec = +3, and 1+2+3+4+5xp cost model. You can have lesser specializations add a...26 replies | 1655 view(s)
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2024-04-25, 03:51 PMIf the only thing you ever hear about air travel is the horrible crashes shouldn't you never fly anywhere? If the only thing you read about one...445 replies | 21388 view(s)
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2024-04-25, 12:04 AMWell if you're intentionally being insulting then there's no point reading your posts is there? Back on topic: I think maybe some of it could be...445 replies | 21388 view(s)
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2024-04-24, 11:32 PMIf you that route you should go all in on the programmer tropes and have wizards trust magic and magic items as much as programmers trust their own...24 replies | 2632 view(s)
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2024-04-24, 12:02 AMDanger! Will Robinson! DANGER! Red alert! Warning warning warning! So um... I think this is a big one. The players are doing stuff to NPCs and are...445 replies | 21388 view(s)
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2024-04-22, 07:56 PMYes that's really massive supposition on your part. People in my part of the woods actually talk to each other like normal folk. At times even I,...445 replies | 21388 view(s)
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2024-04-22, 04:22 PMPlayers not sharing info with NPCs, or generally failing to communicate with them, is fairly common in my experience. It crosses groups, systems,...445 replies | 21388 view(s)
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2024-04-21, 11:35 PMI've got something somewhat similar in that several of my players have adverse reactions to npcs with any form of authority and get really abrasive...445 replies | 21388 view(s)
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2024-04-17, 01:23 AMTrue... if and only if the GM wants to tell a story and wants to run an adventure. I'm an odd one out when I GM. The game I play is to set a world,...285 replies | 14444 view(s)
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2024-04-16, 12:11 PMThat raises an interesting question: Did I decide to make it matter that some classes have out of combat magic and others don't? Because I wrote a...285 replies | 14444 view(s)
About Telok
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About Telok
- Location:
- 61.2° N, 149.9° W
- Occupation:
- Programmer/Analyst
- Old Displayname:
- Telok
- Gender:
- Male
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- 2005-03-08
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